On Thu, Jul 10, 2008 at 11:55 PM, Matthew Toseland
<toad at amphibian.dyndns.org> wrote:
> On Thursday 10 July 2008 10:44, Florent Daigni?re wrote:
>> * Matthew Toseland <toad at amphibian.dyndns.org> [2008-07-07 12:17:33]:
>>
>> > 3. Eliminate all checkboxes in the installer, move to the wizard, and
>> > create an advanced options button in the installer. (Toad)
>> >
>> > This would streamline installation significantly: Paranoid users could
>> > click a box to turn UPnP etc on/off, everyone else doesn't need to worry
>> > about it.
>> >
>>
>> Heh, what's the story about the installer and the checkboxes?
>> Good to know that you have debated that... and reached some kind of
>> agreement; I wasn't even aware that those checkboxes were a problem!
>
> We did debate it (briefly) at the summit. Ian (was it Ian?) was of the view
> that there are still too many steps involved in the installation process and
> this is confusing new users.
>>
>> That said I'm more than happy to hand over the maintainance of the
>> installer :p
>
> I'll bug you if I don't understand something. Which is most of the installer
> still. :)
>>
>> > 5. THROTTLE EVERYTHING !! (Toad)
>> >
>> > Not all traffic is throttled at the moment. We should subject all
>> > traffic, not only data transfer packets, to both congestion control and
>> > bandwidth limiting. This is related to the low-level streams proposal,
>> > but can be done without it, and should be easier. This is especially
>> > problematic for online gaming. See bug 2312. Note that a lot of Freenet
>> > runs on altruism, thus it is *essential* that it not severely disrupt
>> > a user's internet connection!
>>
>> I think that this one is important.
>
> Agreed.
>>
>> > 7. Automatic bandwidth limit calibration. (Toad)
>> >
>> > Several other p2p apps implement this, we should too. Bandwidth is *the*
>> > scarce resource most of the time, we want to use as much of it as we can
>> > without significantly slowing down the user's internet connection (see
>> > above).
>>
>> I don't think that such a thing can reliably work. It might work in 80%
>> of the cases but will badly screw up in others.
>
> It works for other p2p's. What specifically is the problem for Freenet? Small
> number of connections?

Freenet is a bit more CPU intensive.
When I increase the bandwidth limit here, it cause high backoff and
result in much poor performance.
(ya, I know I should upgrade the computer..)

Never mention it does _not_ work that well for other p2p.

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