I just checked in a few more distance algorithms to geometry.c, and made
the new polyshape use the polygon distance algorithm.  The polyshape is
now much nicer to work with :)

I also checked in some functions for bezier and ellipse distances, which
should be enough to help write a correct distance algorithm for the custom
shape code, which will be much better than the current bounding box
distance algorithm currently in use.

James.

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Email: [EMAIL PROTECTED]
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