On Thu, 13 Apr 2000, [EMAIL PROTECTED] wrote:

> I just checked in a few more distance algorithms to geometry.c, and made
> the new polyshape use the polygon distance algorithm.  The polyshape is
> now much nicer to work with :)

You too?  I put mine in polyshape itself, though.

> I also checked in some functions for bezier and ellipse distances, which
> should be enough to help write a correct distance algorithm for the
> custom shape code, which will be much better than the current bounding
> box distance algorithm currently in use.

That's good; How easy would it be to transfer the bezier distance to a
polycurve/beziergon/whachammacallit?

-Lars

-- 
Lars Clausen (http://shasta.cs.uiuc.edu/~lrclause) | H�rdgrim of Numenor
"I do not agree with a word that you say, but I    | Retainer of Sir Kegg
will defend to the death your right to say it."    |   of Westfield
    --Evelyn Beatrice Hall paraphrasing Voltaire   | Chaos Berserker of Khorne

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