On Thu, 13 Apr 2000, [EMAIL PROTECTED] wrote:
> I just checked in a few more distance algorithms to geometry.c, and made
> the new polyshape use the polygon distance algorithm. The polyshape is
> now much nicer to work with :)
You too? I put mine in polyshape itself, though.
> I also checked in some functions for bezier and ellipse distances, which
> should be enough to help write a correct distance algorithm for the
> custom shape code, which will be much better than the current bounding
> box distance algorithm currently in use.
That's good; How easy would it be to transfer the bezier distance to a
polycurve/beziergon/whachammacallit?
-Lars
--
Lars Clausen (http://shasta.cs.uiuc.edu/~lrclause) | H�rdgrim of Numenor
"I do not agree with a word that you say, but I | Retainer of Sir Kegg
will defend to the death your right to say it." | of Westfield
--Evelyn Beatrice Hall paraphrasing Voltaire | Chaos Berserker of Khorne