On Mon, 13 Aug 2012 11:23:09 +0200 "Paulo Pinto" <pj...@progtools.org> wrote:
> On Monday, 13 August 2012 at 01:18:14 UTC, Sean Cavanaugh wrote: > > On 8/12/2012 8:15 PM, Andrej Mitrovic wrote: > >> On 8/13/12, Sean Cavanaugh<worksonmymach...@gmail.com> wrote: > >>> we had to modify the code > >> > >> Sure enough I've found your name: > >> http://www.microsoft.com/games/mgsgamecatalog/halopccredits.aspx > >> > >> I noticed you before here but never realized you worked on > >> Halo. It's > >> cool to see people of your caliber having interest in D! :) > > > > I have a theory that game development accelerates the rate at > > which you learn to hate C++ > > On the other hand, you get to learn lots of stuff to write "Game > Programming Gems" chapters about. :) Good point! I mean, what would ever happen to that series if C++ died? They'd have to change it to "Game Programming...Umm...Filler Material...And Maybe a Small Gem or Two" ;) (It is a good series though.)