On 2/27/2011 9:46 AM, Tyro[a.c.edwards] wrote:
On 2/27/2011 8:52 AM, Simen kjaeraas wrote:
Tyro[a.c.edwards] <nos...@home.com> wrote:

I'm trying to convert some c++ code that defines

T func(par...)
{
Controller * pCtrl = WinGetLong<Controller *> (hwnd);
.
.
.
switch(msg)
{
case FirstMatch:
pCtrl = new Controller (hwnd, reinterpret_cast<CREATESTRUCT *>
(lParam));
break;
}
}

I'm not sure why I need a pointer to the class, just trying to figure
it out.

Ah. You would not need a pointer to the class in D. Instead, your
function
would look something like this:

T funct(par...)
{
auto pCtrl = WinGetLong!Controller(hwnd);
...
switch(msg)
{
case FirstMatch:
pCtrl = new Controller(hWnd, cast(CREATESTRUCT*)lParam);
break;
}
}

C++ classes are in some ways more akin to D structs, in that:

class A {};

void foo(){
A bar;
}

bar would be allocated on the stack in C++, while in D bar would be a
pointer to a class instance on the heap. (well, it would be null, but
when you set it to something, that something would reside on the heap)


Ok, that's essentially what I have, except that I used Controller pCtrl
vice auto. WinGetLong however, is a template that calls
GetWindowLongPtrA() and casts it's result (in this case) to Controller.
GetWindowLongPtrA() returns LONG_PTR (aka int) and therefore fails
miserably on the cast attempt. On the reverse, there is a WinSetLong
that attempts to cast Controller to int for use with
SetWindowLongPtrA(). Neither of these functions complain when I use
Controller* but I end up with the problem of trying to initialize a
pointer with a reference to Controller.

By the way, in original C++ code WinGetLong and WinSetLong are both using a reinterpret_cast to achieve this monkey magic. To the best of my knowledge, there is no reinterpret_cast facility in D. So the question would be, why would it have been necessary to use reinterpret_cast in the first place and how can similar effect be obtained in D? What was being reinterpreted? Was it the address of the class or the value some private value contained therein?

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