Am 09.07.2011, 00:45 Uhr, schrieb Andrej Mitrovic <andrej.mitrov...@gmail.com>:

This is just an observation, not a question or anything.

void main()
{
    enum width = 100;
    double step = 1 / width;

    writeln(step);  // 0
}

I've just had this bug in my code. I forgot to make either width or 1
a floating-point type. IOW, I didn't do this:

void main()
{
    enum width = 100.0;
    double step = 1 / width;   // or .1

    writeln(step);  // now 0.01
}

This seems like a very easy mistake to make. But I know the compiler
is probably powerless to do anything about it. It has an expression
resulting in an int at the RHS, and it can easily cast this to a
double since there's no obvious loss of precision when casting
int->double.

Where's those lint tools for D.. :/

That's why Pascal uses another set of operators for integer divisions, namely 'div' and 'mod', so you can never get into that situation. The above code would have worked and in case step was an integer, the compiler would have complained about not using 'div'. I doubt that we will see these in D - at the end of the day code that is both valid C and valid D must do the same thing, but I never had problems with 'div' and 'mod' and it seems like a good solution.

Reply via email to