On 12.06.2012 11:17, Nekroze wrote:
Hello. I am trying to make a wrapper to use the DarkGDK 3d game engine for windows with D and i am doing rather well so far. I have just gotten it to successfully compile however the resulting exe instantly crashes and outputs nothing at all even though the very first command in WinMain is writeln which doesnt show up.
It may be the case that you need to call rt_init(); at first line of WinMain. Every time I see WinMain problems it boils down to D runtime not setup properly.
-- Dmitry Olshansky