On Monday, 17 December 2012 at 09:52:08 UTC, Jacob Carlborg wrote:
On 2012-12-17 09:23, Jeremy DeHaan wrote:
And how does calling destroy/delete in a struct destructor
differ from
doing the same in a class destructor? I too would like to make
sure I am
not getting any memory leaks!
Because there are guarantees how and when a destructor for a
struct is called. You cannot rely on a destructor for a class
when it's called, in what order they are called or if they're
called at all.
import std.stdio;
struct Foo
{
~this () { writeln("destroying Foo"); }
}
class Bar
{
~this () { writeln("destroying Bar"); }
}
void foobar ()
{
auto foo = Foo();
auto bar = new Bar();
// the destructor of "foo" _will always_ be called here
// the destructor of "bar" _may_ be called here
}
void main ()
{
foobar();
}
Thanks! This is also good to know!
Does that mean that putting some form of delete in a struct
destructor will be called to delete contents or is that still
considered unsafe?
And why don't classes have the same guarantee? Is it because they
are a reference type and thus handled by the GC rather than being
a value type?