On Monday, 17 December 2012 at 04:42:49 UTC, Mike Parker wrote:
On Monday, 17 December 2012 at 04:40:39 UTC, Mike Parker wrote:
First, please take all Derelict trouble-shooting problems to
the Derelict forums[1]. I never check the sfml forums. I do
check the newsgroups regularly, but these newsgroups are not
generally the place to look for help with Derelict problems.
Plus, by posting in other places, you are making it more
unlikely that future users with the same problem will find an
answer.
[1]http://dblog.aldacron.net/forum/index.ph
Sorry about not posting on the derelict forums, i cant remember
exactly what happened but i made an account and it said i have to
wait for authentication or something so i couldn't post... may
have it confused with another forum but yeah will do in the
future when i can post there.
Anyways so if i understand right the sfml objects wont delete
themselves until the process exits right but what if i am in the
middle of the process say in a game and i want to load another
level i need to destroy the resources from the last level with
the sfml destroy functions right. I just wanted that to be done
automatically rather then having to have a destroy method that i
must manually call from my class.
So what i am getting here is that either A: having it in the
destructor will work solong as the GC cleanup is called before
the end of main because that is when sfml is unloaded OR B: I
just have to have a manual destroy method in my class too to
release the sfml objects?