On Monday, 17 December 2012 at 04:42:49 UTC, Mike Parker wrote:
On Monday, 17 December 2012 at 04:40:39 UTC, Mike Parker wrote:
First, please take all Derelict trouble-shooting problems to the Derelict forums[1]. I never check the sfml forums. I do check the newsgroups regularly, but these newsgroups are not generally the place to look for help with Derelict problems. Plus, by posting in other places, you are making it more unlikely that future users with the same problem will find an answer.


[1]http://dblog.aldacron.net/forum/index.ph

Sorry about not posting on the derelict forums, i cant remember exactly what happened but i made an account and it said i have to wait for authentication or something so i couldn't post... may have it confused with another forum but yeah will do in the future when i can post there.

Anyways so if i understand right the sfml objects wont delete themselves until the process exits right but what if i am in the middle of the process say in a game and i want to load another level i need to destroy the resources from the last level with the sfml destroy functions right. I just wanted that to be done automatically rather then having to have a destroy method that i must manually call from my class.

So what i am getting here is that either A: having it in the destructor will work solong as the GC cleanup is called before the end of main because that is when sfml is unloaded OR B: I just have to have a manual destroy method in my class too to release the sfml objects?

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