I'm not entirely sure where to post, so I will put it here.

I'm playing around with D and Derelict 3 to make something with OpenGL (don't really know what yet). I managed to open a window, add an OpenGL context, clear the screen and flip buffers. But as soon as I try to render a triangle, my program crashes. I already tried hardcoding values in the shaders to rule them out. I end up with:

Error executing command run: Program exited with code -11

Upon running with gdb, I get:

Program received signal SIGSEGV, Segmentation fault.
0x0000000000000000 in ?? ()

which is not really helpful to me.

dub -v's output:

[...]

Full exception: object.Exception@source/dub/generators/build.d(405): Program exited with code -11
----------------
dub(pure @safe bool std.exception.enforce!(bool).enforce(bool, lazy const(char)[], immutable(char)[], ulong)+0x6b) [0x67346f] dub(void dub.generators.build.BuildGenerator.runTarget(dub.internal.vibecompat.inet.path.Path, const(dub.compilers.compiler.BuildSettings), immutable(char)[][])+0x4dc) [0x62db70] dub(void dub.generators.build.BuildGenerator.generateTargets(dub.generators.generator.GeneratorSettings, const(dub.generators.generator.ProjectGenerator.TargetInfo[immutable(char)[]]))+0x231) [0x62a75d] dub(void dub.generators.generator.ProjectGenerator.generate(dub.generators.generator.GeneratorSettings)+0x2de) [0x62f9a2] dub(void dub.dub.Dub.generateProject(immutable(char)[], dub.generators.generator.GeneratorSettings)+0xaa) [0x5f1f46] dub(int dub.commandline.GenerateCommand.execute(dub.dub.Dub, immutable(char)[][], immutable(char)[][])+0x677) [0x5e5b6b] dub(int dub.commandline.BuildCommand.execute(dub.dub.Dub, immutable(char)[][], immutable(char)[][])+0x8d) [0x5e5e81] dub(int dub.commandline.RunCommand.execute(dub.dub.Dub, immutable(char)[][], immutable(char)[][])+0x8d) [0x5e6041] dub(int dub.commandline.runDubCommandLine(immutable(char)[][])+0x1211) [0x5e3b8d]
dub(_Dmain+0x20) [0x5e2334]
dub(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).runAll().void __lambda1()+0x18) [0x6ce504] dub(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).tryExec(scope void delegate())+0x2a) [0x6ce45e] dub(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).runAll()+0x30) [0x6ce4c4] dub(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).tryExec(scope void delegate())+0x2a) [0x6ce45e]
dub(_d_run_main+0x1a3) [0x6ce3df]
dub(main+0x25) [0x5e2979]
/lib64/libc.so.6(__libc_start_main+0xf5) [0x3dcae21d65]

I am using the current master versions of Derelict, dub 0.9.21, dmd v2.066.0, on Linux 3.15.7 x86_64

I can post my source if needed, but it is quite a lot already. I'm not really sure if it is my fault or a bug in Derelict or dmd, hopefully someone is able to track this down.

--

Robin Schroer

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