On Friday, 29 August 2014 at 11:23:34 UTC, Robin Schroer wrote:
I'm not entirely sure where to post, so I will put it here.

I'm playing around with D and Derelict 3 to make something with OpenGL (don't really know what yet). I managed to open a window, add an OpenGL context, clear the screen and flip buffers. But as soon as I try to render a triangle, my program crashes.

As John Colvin said, forgetting to call DerelictGL3.reload() is a common error.

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