On 6/30/15 11:16 AM, Jonathan M Davis wrote:
On Tuesday, 30 June 2015 at 00:02:38 UTC, Meta wrote:
On Monday, 29 June 2015 at 19:29:37 UTC, sigod wrote:
Hi, everyone.

```
import std.typecons : Nullable;

class Test {}

Nullable!Test test;
assert(test.isNull);
```

Why does `Nullable` allowed to be used with reference types (e.g.
classes)?

P.S. I have experience with C#, where `Nullable<T>` cannot be used
with reference types. And it sounds logical to me.

It's a design mistake in Nullable. I would suggest that either never
use Nullable with a type that already has a null value, or use the
"overload" of Nullable that takes a null value, and set it to null.
Example:

Class Test {}
alias NullableTest = Nullable!(Test, null);

I tend to think that it's incredibly stupid to use something like
Nullable for a type that's already Nullable. It's just silly. If a type
is already nullable, then just use that and stop being adding extra
overhead for no good reason. However, it _is_ true that if you need to
have a nullable variable in generic code where the type that you need to
be nullable could be any type, then having Nullable work with all types
- and work with them all in the same way - is useful. Without that,
you'd have to special case your code for types which were naturally
nullable (and thus used null) and those which required Nullable. So, I
can see why it could be useful to have Nullable work with classes, but I
also question how common such a use case is.

I know this is just back-of-envelope, but what's wrong with:

alias Nullable(T) if(is(T == class)) = T;

bool isNull(T)(T t) if(is(T == class)) { return t is null;}

?

-Steve

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