On Monday, 11 January 2016 at 00:46:38 UTC, Jason Jeffory wrote: ...
OK, I'll give it a try. What about GLUT and WGL? Whats the difference between them all and glfw? Are all these just OS helpers to reduce the boilerplate code?
These kind of questions are best clarified on the OpenGL wiki. https://www.opengl.org/wiki/Main_Page Especially these (Glad is explained there as well): https://www.opengl.org/wiki/Getting_Started https://www.opengl.org/wiki/OpenGL_Loading_Library https://www.opengl.org/wiki/Related_toolkits_and_APIs