On Thursday, 21 September 2017 at 22:05:22 UTC, Matt Jones wrote:
On Thursday, 21 September 2017 at 20:21:58 UTC, Josh wrote:
I'm trying to write a callback function for SDL_mixer through
Derelict, but this is the first time I've tried to use a
function as a parameter, and so I think I'm just making a
minor mistake somewhere.
[...]
Make it a C function, not a D function:
extern (C) void channelDone(int channel)
{
unmuteMusic();
}
and use & to reference the function instead of calling it:
Mix_ChannelFinished(&channelDone);
Thanks for the help, but when I try that, I get:
src\mixer.d(80,22): Error: function pointer Mix_ChannelFinished
(extern (C) void function(int channel)) is not callable using
argument types (extern (C) void delegate(int channel))
Code:
void unmuteAfterPlaySound()
{
Mix_ChannelFinished(&channelDone);
}
extern (C) void channelDone(int channel)
{
unmuteMusic();
}