On Friday, 22 September 2017 at 02:18:34 UTC, Mike Parker wrote:
On Thursday, 21 September 2017 at 22:05:22 UTC, Matt Jones wrote:
On Thursday, 21 September 2017 at 20:21:58 UTC, Josh wrote:
I'm trying to write a callback function for SDL_mixer through Derelict, but this is the first time I've tried to use a function as a parameter, and so I think I'm just making a minor mistake somewhere.

[...]

Make it a C function, not a D function:

extern (C) void channelDone(int channel)
{
        unmuteMusic();
}

and use & to reference the function instead of calling it:

Mix_ChannelFinished(&channelDone);

It should be extern(C) and, ideally, nothrow. The binding should be enforcing nothrow, but currently doesn't. I'll change that now.

Why should the binding force nothrow? I don't understand why you HAVE to not throw exceptions. Is it because of the C -> D aspect?

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