19.06.2019 17:52, Den_d_y пишет:
void load (const (char *) path) { SDL_Surface ab = SDL_LoadBMP (path); a = SDL_CreateTextureFromSurface (ab); SDL_FreeSurface (ab); }
try the following: ``` void load (string path) { import std.string : toStringz;SDL_Surface ab = SDL_LoadBMP (path.toStringz); // toStringz converts string to null terminated char*
auto a = SDL_CreateTextureFromSurface (ab); SDL_FreeSurface (ab); } ```