On Wednesday, 19 June 2019 at 17:28:38 UTC, XavierAP wrote:

Also, the return type of SDL_LoadBMP is a pointer, SDL_Surface* not just SDL_Surface.

Or just use auto of course if you prefer:

void load (string path)
{
    import std.string : toStringz;
    auto ab = SDL_LoadBMP (path.toStringz);

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