I can't tell if this is snark or not so I'll assume it isn't. :-) I don't know how likely cross-language portability is to be achieved by any UI toolkit, way to many things that need more advanced language features. If we use D we'd probably end-up using a non-portable set of language features anyways...

It'd be nice, but given how constraining C++ is compared to D it might not be practical in the long run. Although the rendering interface might be able to plug with D. That should be simple enough...

A little bit of snark, but there's some truth there. I realize that my work will likely come to naught, but I think it's an interesting project none-the-less. I'm tired of the industry's focus on C++, and it seems that most people have come to accept it. C++ devs I know would gladly move to D, if it had proper tools, such as a GUI library.

Personally I hate C++; I find it to be a terribly confusing language with no real benefit, except the availability of libraries, which isn't even a language feature. I do, however, think that whatever D uses should be relatively portable. I'm not sure how easy it is to import D code into C++, but it seems to be possible.

Maybe I'll just have a go and check back once you're done with you're bickering ;)

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