Manu wrote:
It's certainly missed in my professional environment, but even outside that, it's still super handy and saves a lot of time. Particularly if you
are in the habit of using it.
Do you remember when you first got a mouse with a mouse wheel? You thought it was kinda cool, but I'll bet you didn't use it that much... you weren't
in the habit of it.
Have you tried to use a mouse without a mouse wheel recently? ... it's like
that.

Yes, I agree. My point wasn't that it isn't a convenience, only that linux tech companies with the ability to implement it probably haven't seen it as a worth-while effort (financially speaking) in the past, due to it not effecting their development practices as much as it may effects other industries (like major game creators).

I hope, as I'm sure you do, that, due to Valve's interest in Linux, better debugging features will be seen as more of a priority. It will be a brighter day for Linux when engine designers of AAA game companies don't have anything to complain about when it comes to developing on Linux ;)


Linux UI still feels largely like a facade to me. If ANYTHING goes wrong, you are back at square 1, if you're not an expert, you probably can't fix it.

I recommend trying Elementary OS sometime (also, keep an eye on Manjaro). There are surely more automatic self-correcting feature on Windows, but Linux is getting better here I think. There has simply been more man-hours put into consumer-level features on Windows.


I still think the biggest problem by far is that only an expert can fix it
when anything goes wrong. And things *always* go wrong.

I think you may be exaggerating a bit. I've never had any outstanding issues with distro's like Unbuntu on my machine, but then, it's subject a lot to the quality of your drivers, which sometimes get neglected a bit due to linux's lack of popularity in the desktop consumer space. I've had good success installing on Intel laptops, for instance, and bad experience installing on AMD laptops. But I think you'd find the same was probably true (or worse) with Mac. Which is why I mentioned the only way to sell Linux would be to put it in a fancy box and paint it's face with some expensive advertising (just like Mac and Sony do with BSD, only someone needs to do it more openly).

I do agree, there are some areas Linux needs more time to bake, the Display Server is a good example (and PulseAudio), also things like more user-friendly Software Centers. But projects like Wayland, Gnome, Ubuntu, and Elementary are doing good work, and there are some good improvements on the way in the next year or two I think.

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