On Monday, 30 December 2013 at 19:12:16 UTC, Walter Bright wrote::
Having overloaded global operator new in C++ myself across many projects, I eventually concluded that feature is a bug.

I guess it can go wrong if you end up using the wrong pool in different parts of your code when making calls across compilation units (or inlined functions), but if you stay within an encapsulated framework I would think it is safe?

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