On 1/20/15 4:39 PM, ketmar via Digitalmars-d wrote:
On Tue, 20 Jan 2015 16:30:14 -0500
Steven Schveighoffer via Digitalmars-d <digitalmars-d@puremagic.com>
wrote:

On 1/20/15 4:06 PM, ketmar via Digitalmars-d wrote:
On Tue, 20 Jan 2015 15:51:17 -0500
Steven Schveighoffer via Digitalmars-d <digitalmars-d@puremagic.com>
wrote:

p.s. another point is that all mechanics compiler needs for doing such
checks is already there, so it's not a huge change to compiler
codebase. it's not something that requires adding a whole new analysis
code.


You can always put @nogc on the dtor if you want.
seems that you completely missing my point. (sigh)


Nope, not missing it. The mechanics are there. You just have to annotate.

What's the first thing you do if you aren't sure your destructors are running?

~this() { writeln("in dtor"); }

oops, sorry, can't do that, it's @nogc! I don't think this is a tenable situation.

-Steve

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