On 1 June 2015 at 14:05, weaselcat via Digitalmars-d <[email protected]> wrote: > On Monday, 1 June 2015 at 03:38:44 UTC, Manu wrote: >> >> On 1 June 2015 at 10:56, ketmar via Digitalmars-d >> <[email protected]> wrote: >>> >>> On Sun, 31 May 2015 09:08:27 +0000, Joakim wrote: >>> >>>> Most mobile games are written in C/C++/OpenGL >>> >>> >>> that will fade away soon. it's safe to ignore that in long-time plan. >> >> >> How so? Game dev's aren't moving away from native code any time soon... > > > a large portion of ios, android, and steam games use unity, which outside of > the core engine uses mono for programming.
Ah, yeah, but Unity itself is all C code. Every modern game has a scripting solution, just that Unity has made that interface front-and-center. Lots of meaty Unity plugins are native too.
