bitwise <bitwise....@gmail.com> writes: > On Tue, 30 Jun 2015 12:29:17 -0400, Dan Olson <go...@comcast.net> wrote: > >> bitwise <bitwise....@gmail.com> writes: >>> >>> Has anyone tried to submit an app for iOS with D code in it yet? I'm >>> going to be putting out a game in the next little while, so I was >>> thinking about sticking a D plugin in it to see if it raised any >>> eyebrows. >>> >>> Bit >> >> Not to my knowledge, but please do try. The D iOS toolchain built by >> [1] only creates the armv7 libraries, but I have all the pieces staged >> to support universal libs for running in the x86 iOS Simulator too. I >> expect to have that up on github in a week along with prebuilt binaries. >> >> I am curious to see what App Store says about a submission. If there >> are problems, then we can hopefully make fixes. I will be happy to >> help > > Actually... Apple recently started enforcing the requirement for 64bit > support. Unless the code is built for both armv7 and arm64, > iTunes/XCode will reject it. > > Bit
I guess arm64 just moved up on my TODO list.