On Thursday, 13 August 2015 at 17:09:11 UTC, Dicebot wrote:
On Thursday, 13 August 2015 at 17:06:18 UTC, Jonathan M Davis wrote:
Matter of scale. At some point of application size maintenance cost become much higher than development costs - and problems of name clashes become more important than any extra typing annoyance.

Well, if name clashes become that high in a .cpp file, odds are that it's pulling in too much stuff.

My projects have been broken twice by adding new functions to druntime (and one was symbol added to object.di :)). Forgive me if I discard that argument as nonsense. If short names are allowed and project is big enough, clashes are simply inevitable. With D module system even medium size will do.

Yes. Clashes are going to happen, especially if you're using short names heavily, but in C++, I've rarely had problems with it. D is potentially worse, because we don't have the equivalent separation of header and source files where it's only the source files that risk breakage. But still, I'd _much_ rather just deal with the occasional breakage than have to qualify everything.

- Jonathan M Davis

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