On Friday, 4 September 2015 at 14:22:17 UTC, Jonathan M Davis
wrote:
On Thursday, 3 September 2015 at 01:54:45 UTC, Laeeth Isharc
wrote:
On Tuesday, 1 September 2015 at 17:14:44 UTC, Jonathan M Davis
wrote:
One of the first projects I used D for was back in college a
number of years ago where I got sick of some of the issues I
was having with C++ and went with D because it gave me stuff
like array bounds checking. I was using very few of D's
features (heck, D2 was quite young at that point, and I don't
think that ranges had been introduced to Phobos yet at that
point, so the standard library was seriously lacking anyway),
but it was still easier to use D.
- Jonathan M Davis
worthy of a quick blogpost sometime? Laeeth.
My memory would be pretty sketchy on it at this point. I
remember what the project was (it had to do with randomly
generating 3D fractals in opengl for a graphics course), but
that was back in 2008, I think, and I couldn't really say much
interesting about it beyond the fact that I was annoyed enough
with C++ at the time to use D for the project. The only thing
notable about it is that it was the first thing that I did in D
that was actually supposed to do something rather than just
messing around with the language.
- Jonathan M Davis
Tku for colour.