On Friday, 25 December 2015 at 07:41:11 UTC, James Hofmann wrote:
1. There's more code than ever and more of a need for code to be well-documented on a conceptual/hand-holding level

Absolutely.

general idea of fitting the text into a certain container is similar to the API doc tradition of following the class-and-method structure of the code.

I recently went to add some explanation to std.base64 on how to get a string out of it since someone asked here. But I actually stopped on the official website just because I couldn't find a place to put it.

It didn't really fit in base64.d, the existing structure was all wrong and it was the wrong level. You can apply the concept using base64 but it isn't specific to it. It didn't fit on any of the existing pages. And adding a new page was just too painful for me. I ended up posting a couple quick sentences to the wiki - not even linked from anywhere - then running away. Everybody lost just because I felt blocked by the existing structure. (and I don't know wiki syntax, I felt like that was another blocker, and the dlang.org intralinking situation is terrible too)

This linked page is my dream for a narrow part of the docs: the function signature. The whitespace formatting can be worked into existing ddoc (I'm angry with existing ddoc and don't want to work with it for a while, but it isn't hugely difficult to do and I think will be a worthwhile incremental improvement), but my other vision is more revolutionary: docs that are written from a "how do I do this" viewpoint rather than a "how do I use this".


We still have the "how do I use this" sections, the existing pages basically fit that. But they feel written bottom-up. I want to do top down.

I've said before that I currently have a contractor working on some docs. My instructions for her were simply "write something cool in D and document it for future newbies". What she's written so far is already very different than what we have, though there's still a lot of work to do. (In particular, I'm kinda struggling with how much editing I want to do. The point is to document a newbie's journey as a guide to other newbies but I also see her making a few mistakes that I kinda want to correct... but she's learning quite a bit from those mistakes too and so could the readers. I hate tutorials that assume everything works. Users need to get used to seeing error messages and understanding both what they mean and why they are there.)

Once we get started, other things will follow. A friend of mine who is new to D just wrote something to save text to a google doc this week. The result is useful to him and his work and while it isn't super advanced D, the journey would be a good experience for others too. What libraries did he use? How did he overcome problems?



From these results-driven narratives, I can go back and start linking in more things - related narratives (generic D REST api tutorial, JSON use), language feature discussions (what was that nested function used in the callback? why use `is null` instead of `==`? what's `opIn`?) and idioms, concepts like string encoding and type system wrangling, and, of course, library docs for the used pieces.

Then link it back to the top level.



Of course, this stuff is a lot of work. I only have so much money I can spend on hiring people to work with this for me, and I have even less time to spend writing it myself... which is one reason why I'm now working on my new automation code.


The mockup is good in that it cleans up the messy look and feel of the current presentation, and suggests the potential for interactivity. My main concern from a presentation standpoint is high latency, which in these interactive help systems typically comes in the form of slow page loads every time I try to click on something.

That's an issue of implementation. I'm literally in the same room as the server TWiD is on so I can't objectively judge its speed, but try clicking around the issues here:

http://arsdnet.net/this-week-in-d/dec-20.html

does it respond reasonably well? I made very little effort on optimization there... but also kept it simple and did all the processing ahead of time. The server hands out pre-built .html.gz files on demand, no dynamic parts.

My D doc search engine has dynamic parts: http://dpldocs.info/findSkip though I also wrote it with a bit of an eye toward efficiency because waiting for docs drives me nuts.

The static parts can all be downloaded in a bundle easily enough. Search could be a downloaded program too. Offline docs matter to me - I'm not always on the internet either!


My ideal system would stay one step ahead of me or allow me to stay on the same page as often as possible.

Yes. I'm actually a wee bit split on the one page thing: I like having a long, single page with all the info. I just think there's a *lot* of advantages to it and actually consider this a strength of dlang.org (well, until std.algorithm got split up into separate modules. Now it is a pain, and I updated my dpldocs.info search engine in response)

Thought, one page per function is ok at times too.

Semantic documentation source is also one of the rare situations where the XML ecosystem is at its best - XSLT basically exists to declaratively transform semantic markup into formatted presentation, as is done, for example, with DocBook. It wouldn't solve any *particular* problem to target XML, but it would expand people's ability to dream up and implement presentation-side solutions.

Yes, I really wish ddoc just output XML. I've tried to do it before using new macros (the default macros are unbelievably bad, there's actually decent semantics available through ddoc but they are all discarded in the macro phase) but it is a pain and still not as detailed as I like!

If you view source on my doc thing, you'll see the beginnings of semantic html. I want the identifiers to be called out! (There's data-ident="thing" in there now too.) I want the types to have metadata.

I'm tempted to make my thing spit out XML and then you'd do the rest with XSLT.... but I'm more familiar with html+css than I am with xslt so I'm just running with that.... yeah, personal limitation there. But semantic html isn't far off from xml anyway.

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