On 2/19/2016 3:21 AM, Jonathan M Davis wrote:
D is definitely in a better boat in that it's easier to find and catch problems
with const, but it really doesn't do much more to actually guarantee that a
const object isn't being violated. Programmers are free to do horrible things
and mark it as @trusted,

The point of @trusted is it can be grepped for, and undergo extra scrutiny. The idea is to minimize @trusted sections. With C++, it's the WHOLE PROGRAM that has to be scrutinized.

This is ORDERS OF MAGNITUDE different.


I'm proposing that we have something like

@mutable struct S
{
     int i;
     @mutable int* refCount;
     ...
}

This does not work for opaque types.

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