On Friday, 13 May 2016 at 01:03:57 UTC, Walter Bright wrote:
I've actually been thinking of writing a 128 bit float emulator, and then using that in the compiler internals to do all FP computation with.

It's not a panacea, as it won't change how things work in the back ends, nor will it change what happens at runtime, but it means the front end will give portable, consistent results.

And be 20x slower than hardware floats. Is it really worth it?

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