On Friday, 10 June 2016 at 10:21:07 UTC, ketmar wrote:
i have several of them, actually. yet they are very specialized
— i.e. designed to support my game engines, not to be
"wide-area scripting languages".
publicly accessible are:
DACS[1] — statically typed, with modules and UFCS, and JIT
compiler built with LibJIT[2], optionally supports internal
stack-based VM.
GML[3] — part of my WIP Game Maker 8 emulator, register-based
3-op VM, no JIT.
[1] http://repo.or.cz/dacs.git
[2] https://www.gnu.org/software/libjit/
[3] http://repo.or.cz/gaemu.git
Cool. I'd love to see `DScript` one day - and replace JS once and
for all ... well ... just day dreaming ...