On Thursday, 8 September 2016 at 11:18:12 UTC, Walter Bright wrote:

http://www.agner.org/optimize/microarchitecture.pdf section 3.13 has a bit more info on the branch predictor. Desktop Intel CPUs tend to hide performance problems like this thanks to their far-higher-quality branch predictors. Both chips gain benefits from sorting to how you expect the branch predictor to work, but there's a lot of code in a game codebase that isn't that low level.

There's another way. Just don't worry about it being null, if you're going to ensure it is initialized regardless. It'll seg fault if it is dereferenced but not initialized.

Doesn't this seem to contradict the ".init is always a valid state" ideal?

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