BCS Wrote: > Hello Strtr, > > > Is there no way to stay within float standards? > > It only needs to be portable over x86 > > I'm not sure even x86 /requiters/ bit perfect FP math across different > models. > And I know for sure that you can't count on the compiler not moving stuff > around. The only way to absolutely fix the way the math is done is ASM and > then who cares what the language support?
I'm not really searching for perfect/fixed math, but that the math is consistent on different x86 hardware after compilation. Is this possible?