On 08/04/2010 09:22 PM, Andrei Alexandrescu wrote:
Walter is more silent than usual because he's working very hard on the 64-bit compiler. He hopes to have one by the end of this month. His next big goal is shared library support.
While those are both important, isn't it even more important to have the existing 32-bit implementation complete? How can you showcase a language that's incomplete and buggy? Can't both those features wait until after D2 is considered polished enough to be released?
I keep seeing reports from people running into bugs, unfinished features, and incomplete documentation. There's no end in sight, either, yet a book has been released and the language is promoted as if it were a finished product.