Jeff Nowakowski wrote:
On 08/04/2010 09:22 PM, Andrei Alexandrescu wrote:
Walter is more silent than usual because he's working very hard on the
64-bit compiler. He hopes to have one by the end of this month. His next
big goal is shared library support.
While those are both important, isn't it even more important to have the
existing 32-bit implementation complete? How can you showcase a language
that's incomplete and buggy? Can't both those features wait until after
D2 is considered polished enough to be released?
I keep seeing reports from people running into bugs, unfinished
features, and incomplete documentation. There's no end in sight, either,
yet a book has been released and the language is promoted as if it were
a finished product.
I've been deferring adding 64 bit support for years. Not having it is the
biggest barrier to the adoption of D there is right now.