Andrei:

> A longer term perception problem is that some might
> think the _design_ of such features has unsolvable issues,

That's my fear (so it's problem, even if it's just a perceived imaginary 
problem). But I am not in a rush, so I am not going away.


> I know of no major design flaws,

Uhm... For example the whole implementation of nonnullables in D2 is already 
becoming a big design flaw. Library-based nonullables will be awful, quite 
worse than the Rebindable hack. I think most people will not use them. We'll 
see. Are they able to reduce bug count in the average D2 program?

Thank you for the long post of your current view of D world.

Bye,
bearophile

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