On 11/20/10 12:32 PM, Rainer Deyke wrote:
On 11/20/2010 05:12, spir wrote:
On Fri, 19 Nov 2010 22:04:51 -0700 Rainer Deyke<rain...@eldwood.com>
wrote:
You don't see the advantage of generic types behaving in a generic
manner?  Do you know how much pain std::vector<bool>  caused in
C++?

I asked this before, but I received no answer.  Let me ask it
again. Imagine a container Vector!T that uses T[] internally.  Then
consider Vector!char.  What would be its correct element type?
What would be its correct behavior during iteration?  What would be
its correct response when asked to return its length?  Assuming you
come up with a coherent set of semantics for Vector!char, how would
you implement it?  Do you see how easy it would be to implement it
incorrectly?

Hello Rainer,

The original proposal by Bruno would simplify some project I have in
mind (namely, a higher-level universal text type already evoked). The
issues you point to intuitively seem relevant to me, but I cannot
really understand any. Would be kind enough and expand a bit on each
question? (Thinking at people who about nothing of C++ -- yes, they
exist ;-)

std::vector<bool>  in C++ is a specialization of std::vector that packs
eight booleans into a byte instead of storing each element separately.
It doesn't behave exactly like other std::vectors and technically
doesn't meet the C++ requirements of a container, although it tries to
come as close as possible.  This means that any code that uses
std::vector<bool>  needs to be extra careful to take those differences in
account.  This is especially an issue when dealing with generic code
that uses std::vector<T>, where T may or may not be bool.

The issue with Vector!char is similar.  Because char[] is not a true
array, generic code that uses T[] can unexpectedly fail when T is char.
  Other containers of char behave like normal containers, iterating over
individual chars.  char[] iterates over dchars.  Vector!char can,
depending on its implementation, iterate over chars, iterate over
dchars, or fail to compile at all when instantiated with T=char.  It's
not even clear which of these is the correct behavior.

The parallel does not stand scrutiny. The problem with vector<bool> in C++ is that it implements no formal abstraction, although it is a specialization of one.

D strings exhibit no such problems. They expose their implementation - array of code units. Having that available is often handy. They also obey a formal interface - bidirectional ranges.

Vector!char is just an example. Any generic code that uses T[] can
unexpectedly fail to compile or behave incorrectly used when T=char.
If I were to use D2 in its present state, I would try to avoid both
char/wchar and arrays as much as possible in order to avoid this
trap. This would mean avoiding large parts of Phobos, and providing
safe wrappers around the rest.

It may be wise in fact to start using D2 and make criticism grounded in reality that could help us improve the state of affairs. The above is only fallacious presupposition. Algorithms in Phobos are abstracted on the formal range interface, and as such you won't be exposed to risks when using them with strings.


Andrei

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