Peter Alexander wrote:
Is there any plan to add vectorisation intrinsics to DMD?
I know that DMD generates vectorised instructions for array operations,
but last time I checked, these were far from optimal for aligned
float[4] objects. In fact, it appears to generate a function call for
all vector operations, regardless of size or alignment.
I believe that these intrinsics would be very beneficial to D, and this
is because I believe that one of D's biggest markets is indie game devs:
- They need a really high performance language, but are tired of C++
- They are not held back by legacy code
- They are generally risk takers, so are willing to invest in new tech
A lack on vector intrinsics in DMD gives them an extra reason to stick
with C++.
I agree with everything you said. I think D's array op syntax form a sound basis
for doing vector ops, and plan on doing them.