Peter Alexander wrote:
Is there any plan to add vectorisation intrinsics to DMD?

I know that DMD generates vectorised instructions for array operations, but last time I checked, these were far from optimal for aligned float[4] objects. In fact, it appears to generate a function call for all vector operations, regardless of size or alignment.

I believe that these intrinsics would be very beneficial to D, and this is because I believe that one of D's biggest markets is indie game devs:

- They need a really high performance language, but are tired of C++
- They are not held back by legacy code
- They are generally risk takers, so are willing to invest in new tech

A lack on vector intrinsics in DMD gives them an extra reason to stick with C++.

I agree with everything you said. I think D's array op syntax form a sound basis for doing vector ops, and plan on doing them.

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