Don wrote:
> ToNyTeCh wrote:
>> Seriously, I wanna know. How many lines of compiler code does it
>> take for each (Walt should have the best handle on this, surely)?
>> The LOC is one parameter, but I don't want just that -- it just came
>> to mind while typing the overall question. The intricacy of the
>> compiler is much more important thatn the LOC. (Is D's compiler more
>> intricate than C++'s?). Any facts, feelings, guesses, whatever, are
>> all welcomed in response. The complexity in regard to usage would be
>> a good thing to hear about from users of all levels of experience
>> (with D and other languages).
>
> This is an interesting question. The difficulty in performing a direct
> comparison (LOC or similar) is that DMD still has some implementation
> gaps, so it will get bigger.
>
> The parser for D is an order of magnitude simpler than C++, because it
> is completely separated from the semantic pass. In fact, generally
> this is true of the language: although there are some features that
> require a lot of code, they are generally well-contained. Templates
> are much simpler to implement than in C++, even though they are much
> more powerful, because they are well-contained.
> So generally, the compiler is less intricate.
>
> But in terms of LOC, by the time everything in D is fully
> implemented, I doubt that a D compiler will be significantly shorter
> than a C++ one.

And who cares? 


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