"Benjamin Thaut" <c...@benjamin-thaut.de> wrote in message news:iud7qf$16jf$1...@digitalmars.com... > I just build dmd, druntime and phobos fromt the latest git revision (as > druntime does not build with dmd 2.053). The game does build with it, but > as soon as it starts a exception gets thrown in the GC which does not get > cought by any of my catch blocks. > Maybe I did something wrong building dmd, is there a guide somewhere? >
Recent changes have made allocating memory from the GC while a collection is running (eg inside a class destructor) throw an exception. Is it possible your code is doing this?