On 21/08/2011 16:05, Jacob Carlborg wrote:
This is for a serialization library where third party types need to be serializable. I don't like the idea of annotate everything that should be serializable.
You don't need to annotate it: void serialize(T)(T something);You have access to all the CT reflection stuff, and can generate the necessary runtime reflection with that.
-- Robert http://octarineparrot.com/