On 21/08/2011 16:05, Jacob Carlborg wrote:
This is for a serialization library where third party types need to be
serializable. I don't like the idea of annotate everything that should
be serializable.

You don't need to annotate it:

void serialize(T)(T something);

You have access to all the CT reflection stuff, and can generate the necessary runtime reflection with that.

--
Robert
http://octarineparrot.com/

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