Andrei Alexandrescu:

> Yah, it's pretty neat, and very much in the spirit of D. I'd missed it.

Thank you Andrei. This problem is know as "Dangling else problem". When a bug 
receives a name, you know it's common enough.

This is one of the about one dozen of tiny/small breaking changes I'd like for 
D2. I'd like to speed up a little this very slow "presentation" I am doing of 
them, because it's taking a very long time (on the other hand this specific 
enhancement request did receive an answer).

Bye,
bearophile

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