On 8/30/11 1:21 PM, jdrewsen wrote:
Den 30-08-2011 19:38, Andrei Alexandrescu skrev:
On 8/30/11 12:22 PM, jdrewsen wrote:
Walter suggested that I should write an article about using the wrapper.
I've now taken the first steps on writing such an article. I will have
to get the library API rock stable before I can finish it though.

I have a suggestion for you - write and test an asynchronous copy
program.

It is a continuous source of surprise to me that even seasoned
programmers don't realize that this is an inefficient copy routine:

while (read(source, buffer))
write(target, buffer);

If the methods are synchronous and the speeds of source and target are
independent, the net transfer rate of the routine is R1*R1/(R1+R2),
where R1 and R2 are the transfer rates of the source and destination
respectively. In the worst case R1=R2 and the net transfer rate is half
that.

[snip]

I guess that e.g. incoming network buffers in the OS often makes the
shown copy routine faster than you would think i most cases. These
buffers stores the incoming network data asynchronously by the OS and
makes the next read() instantanous. The same can be said about writing
to disk. Calling sync() is the real enemy here. This is only true as
long as the buffers are not full of course.

Unless the OS issues speculative reads (which I don't think it does for either files or sockets), any time spent in write() is a net loss for reading speed. Now, if write is buffered and the buffers are flushed asynchronously, calls to write() would be instantaneous. I'm not sure to what extent the major OSs do that, and for what types of files.


Andrei

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