Lutger Blijdestijn wrote: > Jonathan M Davis wrote: > >> On Saturday, September 17, 2011 01:53:07 Nick Sabalausky wrote: >>> People who are *good* at C++ are hard to find, and even harder to >>> cultivate. And that's never going to change. It's a fundamental >>> limitation of the langauge (at least until the Vulcans finally >>> introduce themselves to us). But D's a lot easier for people to >>> become good at. >> >> It's a _lot_ easier to find good C++ programmers than good D >> programmers, and I suspect that given the current issues with the >> GC, if you were working on a AAA game, then you'd probably want the >> folks doing it to be good C/C++ programmers so that they would know >> how to do what needed doing when they can't use the GC or most of >> the standard libraries. For projects where performance isn't quite >> as critical, then D stands a much better chance of working. It _is_ >> easier to learn and has some definite advantages over C++. >> > > Any programmer should be able to learn any language on the job.
I got your "job" "right here", rapist.