Lutger Blijdestijn wrote:
> Jonathan M Davis wrote:
>
>> On Saturday, September 17, 2011 01:53:07 Nick Sabalausky wrote:
>>> People who are *good* at C++ are hard to find, and even harder to
>>> cultivate. And that's never going to change. It's a fundamental
>>> limitation of the langauge (at least until the Vulcans finally
>>> introduce themselves to us). But D's a lot easier for people to
>>> become good at.
>>
>> It's a _lot_ easier to find good C++ programmers than good D
>> programmers, and I suspect that given the current issues with the
>> GC, if you were working on a AAA game, then you'd probably want the
>> folks doing it to be good C/C++ programmers so that they would know
>> how to do what needed doing when they can't use the GC or most of
>> the standard libraries. For projects where performance isn't quite
>> as critical, then D stands a much better chance of working. It _is_
>> easier to learn and has some definite advantages over C++.
>>
>
> Any programmer should be able to learn any language on the job.

I got your "job" "right here", rapist. 


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