so Wrote: > On Sun, 11 Dec 2011 18:33:07 +0200, Paulo Pinto <pj...@progtools.org> > wrote: > > > Really? > > > > Tell that to all game studios developing games in Java/C#/Flash. > > > > Do you know that many games in iPhone are done in Unity, which > > makes use of C#/Boo/Javascript compiled to native code? > > I don't understand sorry, are you arguing against the argument i made on > GCs failure on some specific areas?
Come on kidz, GC does good on some tasks that are not performance critical, it fails on other tasks that are. That is why D has assembler option - for parts you need to be done ultra fast. Same should apply for optional GC. And everyone gets candy :)