so Wrote:

> On Sun, 11 Dec 2011 18:33:07 +0200, Paulo Pinto <pj...@progtools.org>  
> wrote:
> 
> > Really?
> >
> > Tell that to all game studios developing games in Java/C#/Flash.
> >
> > Do you know that many games in iPhone are done in Unity, which
> > makes use of C#/Boo/Javascript compiled to native code?
> 
> I don't understand sorry, are you arguing against the argument i made on  
> GCs failure on some specific areas?

Come on kidz, GC does good on some tasks that are not performance critical, it 
fails on other tasks that are. That is why D has assembler option - for parts 
you need to be done ultra fast. Same should apply for optional  GC. And 
everyone gets candy :)

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