On 13 January 2012 21:06, Peter Alexander <peter.alexander...@gmail.com>wrote:
> Also, slight bikeshedding issue: I'm not so sure on using names like int4 > for vectors. You see things like int32 a lot to mean a 32-bit integer, or > int8 to mean an 8-bit integer. Using this notation for vectors may be > confusing. > I had the same feeling. short8 really made me instanytly uncomfortable. I'm so used to seeing a number on the end of a trivial type as being the width in bits. Even though I knew exactly what I was looking at, I still unconsciously assumed this was an 8bit type... It makes perfect sense for float4, since it's completely absurd to imagine a 4bit float, and it's also conventional from Cg and HLSL. I wonder if there's a nice naming convention to mitigate this problem? Perhaps vshort8? Or some other small prefix/suffix?