On 03/02/2012 09:03 AM, Jesse Phillips wrote:
D is not purely object oriented and must provide primitives the meet
or exceed C.
The style for D code also tends to templates and meta programming.
Ranges[1] fit nicely to this and the idea of slicing.
1. http://dlang.org/phobos/std_range.html
hmm bed time, no time for long explanations.
Is there something on ranges that is more of a write-up. Something to
explain purpose, implementation, usage, ...? Or if not some code that
makes good use of ranges?
Thanks, Kevin