On 03/02/2012 09:03 AM, Jesse Phillips wrote:
D is not purely object oriented and must provide primitives the meet or exceed C.

The style for D code also tends to templates and meta programming. Ranges[1] fit nicely to this and the idea of slicing.

1. http://dlang.org/phobos/std_range.html

hmm bed time, no time for long explanations.
Is there something on ranges that is more of a write-up. Something to explain purpose, implementation, usage, ...? Or if not some code that makes good use of ranges?

Thanks, Kevin

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