On 18 October 2012 23:58, Jacob Carlborg <d...@me.com> wrote: > On Thursday, 18 October 2012 at 20:11:56 UTC, Manu wrote: > > Ah yes, what do the OSX OpenGL libs look like? GLX is only a very thin >> front end on a fairly conventional OpenGL. It's only a couple of functions >> that would be replaced by some mac variant I expect. >> > > Mac OS X has the OpenGL framework: > > https://developer.apple.com/**library/mac/#documentation/** > GraphicsImaging/Reference/CGL_**OpenGL/Reference/reference.** > html#//apple_ref/doc/uid/**TP40001186<https://developer.apple.com/library/mac/#documentation/GraphicsImaging/Reference/CGL_OpenGL/Reference/reference.html%23//apple_ref/doc/uid/TP40001186> > > And a couple of high level Objective-C classes. This is the programming > guides for OpenGL on Mac OS X: > > https://developer.apple.com/**library/mac/#documentation/** > GraphicsImaging/Conceptual/**OpenGL-MacProgGuide/opengl_** > intro/opengl_intro.html<https://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_intro/opengl_intro.html> > > > I'll come on IRC in 5 minutes or so. >> > > I won't be online tonight, it's getting late here. Tomorrow or perhaps > saturday. >
I've fixed all the outstanding Linux stuff, I'd love to finish off that OSX stuff some time soon.