On 2012-10-17 16:14, Manu wrote:

Okay, awesome. Cheers.
I got it running on Linux-x64 last night, so I think that's the only
thing holding OSX back.

Ok, I have a fully working window, which behaves properly and receives events. In addition to that I have an application menu with the standard items and a dock icon. This is all running completely separate.

No I would need some help to integrate this back in the game engine.

This is the latest error I have when compiling:

In file included from ../Source/MFFont.cpp:5:
In file included from ../Source/MFTexture_Internal.h:7:
In file included from ../Source/../Source/Drivers/OpenGL/MFOpenGL.h:46:
../Source/../Source/Drivers/OpenGL/glew/glxew.h:97:10: fatal error: 'X11/Xlib.h' file not found
#include <X11/Xlib.h>
         ^
12 warnings and 1 error generated.
make[1]: *** [../Build/Release/Fuji/MFFont.o] Error 1
make: *** [Fuji] Error 2

Either "glxew.h" shouldn't be used or it's need to have a Mac OS X version.

--
/Jacob Carlborg

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