Always great suggestions from you tatu, thanks a lot, much more than
appreciated!

big +1 for adding support of pluggable different compressors.

best,
-Simo

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On Fri, Jun 15, 2012 at 5:19 PM, Tatu Saloranta <[email protected]> wrote:
> On Thu, Jun 14, 2012 at 11:25 PM, Simone Tripodi
> <[email protected]> wrote:
>> Hi all guys,
> ..
>>
>>  * We didn't think to apply a GZip compression - it is true that we
>> are working off-heap, but hopefully the allocated space can handle
>> more objects by compressing them
>
> Gzip is VERY CPU intensive, so maybe just say "support compression".
> LZF/Snappy/LZ4 are 4-6x faster to compress, 2-3x to uncompress, so
> they could be better choices here.
> So at least it would make sense to allow pluggable compression codecs.
>
> -+ Tatu +-

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