Grip would be analogous to IT support for the team, I guess. On Mon, Apr 14, 2008 at 3:55 PM, Oleh Kovalchuke <[EMAIL PROTECTED]> wrote:
> We didn't have slides. Instead the presentation served as a seed for > audience discussion (we try to encourage audience participation, hence all > the interesting metaphors). > > As far as I understand, Project Manager analogous to Producer. Key Grip? I > wonder myself... > > Another good book on film, which is relevant to user experience design, is > Jon Boorstin's "The Hollywood Eye. What makes movies work." > > Do come to our next meetup on May 14th :) -- it will be as exciting. Simon > Hill of SpireMedia will cover user experience research and how it translates > into online experience. > > -- > Oleh Kovalchuke > Interaction Design is design of time > http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm > > > On Mon, Apr 14, 2008 at 1:24 PM, W Evans <[EMAIL PROTECTED]> wrote: > > > I would love to see the presentation - can he put it on slideshare? I am > > wondering whether the metaphor is really scalable like the more classic > > metaphors such as: > > time is money > > human life is a plant > > human life is a day > > death is a person, driver, escort > > > > etc... > > If it was more abstract - designing information spaces is creating a > > movie, > > who is the script writer? > > the cinematographer? > > key grid? > > producer? > > editor? > > > > > > On Mon, Apr 14, 2008 at 3:11 PM, Oleh Kovalchuke < > > [EMAIL PROTECTED]> wrote: > > > > > Another interesting metaphor, and the topic of the presentation at > > > the IxDA > > > Colorado meetup by Josh Zapin (Texturemedia), was "Interaction > > > Designer is > > > occupies the role of Director in film industry: privides vision and > > > guides > > > other contributors to fulfill the vision". Inspired by book "What a > > > Producer > > > Does" by Buck Houghton. > > > > > > -- > > > Oleh Kovalchuke > > > Interaction Design is design of time > > > http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm > > > ________________________________________________________________ > > > Welcome to the Interaction Design Association (IxDA)! > > > To post to this list ....... [EMAIL PROTECTED] > > > Unsubscribe ................ http://www.ixda.org/unsubscribe > > > List Guidelines ............ http://www.ixda.org/guidelines > > > List Help .................. http://www.ixda.org/help > > > > > > > > > > > -- > > ~ will > > > > "Where you innovate, how you innovate, > > and what you innovate are design problems" > > > > > > --------------------------------------------------------------------------------------------- > > Will Evans | User Experience Architect > > tel +1.617.281.1281 || [EMAIL PROTECTED] > > > > > -- ~ will "Where you innovate, how you innovate, and what you innovate are design problems" --------------------------------------------------------------------------------------------- Will Evans | User Experience Architect tel +1.617.281.1281 || [EMAIL PROTECTED] ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help