Grip would be analogous to IT support for the team, I guess.

On Mon, Apr 14, 2008 at 3:55 PM, Oleh Kovalchuke <[EMAIL PROTECTED]>
wrote:

> We didn't have slides. Instead the presentation served as a seed for
> audience discussion (we try to encourage audience participation, hence all
> the interesting metaphors).
>
> As far as I understand, Project Manager analogous to Producer. Key Grip? I
> wonder myself...
>
> Another good book on film, which is relevant to user experience design, is
> Jon Boorstin's "The Hollywood Eye. What makes movies work."
>
> Do come to our next meetup on May 14th :) -- it will be as exciting. Simon
> Hill of SpireMedia will cover user experience research and how it translates
> into online experience.
>
> --
> Oleh Kovalchuke
> Interaction Design is design of time
> http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm
>
>
> On Mon, Apr 14, 2008 at 1:24 PM, W Evans <[EMAIL PROTECTED]> wrote:
>
> > I would love to see the presentation - can he put it on slideshare? I am
> > wondering whether the metaphor is really scalable like the more classic
> > metaphors such as:
> > time is money
> > human life is a plant
> > human life is a day
> > death is a person, driver, escort
> >
> > etc...
> > If it was more abstract - designing information spaces is creating a
> > movie,
> > who is the script writer?
> > the cinematographer?
> > key grid?
> > producer?
> > editor?
> >
> >
> >   On Mon, Apr 14, 2008 at 3:11 PM, Oleh Kovalchuke <
> > [EMAIL PROTECTED]> wrote:
> >
> > >  Another interesting metaphor, and the topic of the presentation at
> > > the IxDA
> > > Colorado meetup by Josh Zapin (Texturemedia), was "Interaction
> > > Designer is
> > > occupies the role of Director in film industry: privides vision and
> > > guides
> > > other contributors to fulfill the vision". Inspired by book "What a
> > > Producer
> > > Does" by Buck Houghton.
> > >
> > > --
> > > Oleh Kovalchuke
> > > Interaction Design is design of time
> > > http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm
> > > ________________________________________________________________
> > > Welcome to the Interaction Design Association (IxDA)!
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> >
> >
> >
> > --
> > ~ will
> >
> > "Where you innovate, how you innovate,
> > and what you innovate are design problems"
> >
> >
> > ---------------------------------------------------------------------------------------------
> > Will Evans | User Experience Architect
> > tel +1.617.281.1281 || [EMAIL PROTECTED]
> >
>
>
>


-- 
~ will

"Where you innovate, how you innovate,
and what you innovate are design problems"

---------------------------------------------------------------------------------------------
Will Evans | User Experience Architect
tel +1.617.281.1281 || [EMAIL PROTECTED]
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