I suspect that this is also what happened to plain old "usability". It got
applied to everything and as such has lost most of its meaning. I'm with
Andrei here - we need a decent defination or else interaction design risks
being a lost term. On ther other hand, I think "User Experiance Design" was
a lost term before it was devised and doesn't have any meaning anyway ;)

For me, interaction design is about determining the optimal interaction
between a person and a technology to help the person achieve their goals and
needs. To help model interactions I write use cases and link these back to
the goals in my user role (or Actor) description.

Tim

On Tue, Oct 21, 2008 at 1:07 PM, Andrei Herasimchuk <
[EMAIL PROTECTED]> wrote:

> On Oct 20, 2008, at 4:14 PM, William Brall wrote:
>
> So where in this melange of different systems is the interaction
>> design? It is everywhere. Because road planning and signage theory,
>> and all of this are also a form of interaction design.
>>
>
> I am often accused of pushing my own experiences onto public discussion of
> the definitions of certain things. But surely this is even beyond what I'm
> accused of, is it not? Attempting to redefine city planning and civil
> engineering as "interaction design?" This is the kind of thing -- this broad
> attempt to make the ultimate umbrella term -- is the very reason why "user
> experience" never worked.( What is user experience? It's everything!) If
> something aims to be everything, it's effectively meaningless for practical,
> day to day work.
> --
> Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
> ai tiki tāua.
>
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